3 ms·
A long time ago back in the era of the Sega Genesis... My siblings and I were playing Sonic 3D Blast. My brother was screwing around and put a blanket over his
by nommm-nommm 11y ago
A long time ago back in the era of the Sega Genesis...
My siblings and I were playing Sonic 3D Blast. My brother was screwing around and put a blanket over his face and started to press totally random buttons on the Genesis controller saying "Tell me where to go! Tell me where to go!" and my sis and I were like "Stop screwing around."
All of the sudden the screen glitched out. The graphics were all screwed up, totally glitched out. We started exploring the level.
In this game you could go to either Tails or Knuckles to get to a bonus game. We were like "oh I wonder what the bonus would look like." We went to Knuckles and all of the sudden a level select screen came up.
Years and years later I looked it up on the web and apparently from what I remember the level select screen is some kind of error handler that gets triggered when the game is about to crash. People are on Youtube triggering it by tapping on the cartridge when the game is running.
I wonder if a buffer overflowed or something.
- kalleboo 11y agoThe Cutting Room Floor has screenshots of that level select screen https://tcrf.net/Sonic_3D_Blast_(Genesis) https://tcrf.net/Sonic_3D_Blast_(Genesis)
- rspeer 11y agoThat is a brilliant error handler. Are there other games that crash with a congratulatory message and a level selector? It seems like such a beneficial way to handle unexpected situations that it should have been used more.
- nommm-nommm 11y agoExtremely brilliant. Instead of getting upset the game crashed with too many button presses we felt like 1337 hackers unlocking secrets. (Remember, we were kids)