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Star Citizen perhaps, since they out of the games you've mentioned hew closest to established astronomy. The rest just invent whatever through the magic of pro
by wavefunction 11y ago
Star Citizen perhaps, since they out of the games you've mentioned hew closest to established astronomy.
The rest just invent whatever through the magic of procedural generation, which is cool but not coherent with using actual astronomical data.
- Zikes 11y agoBut that's my point exactly. If those games did use actual astronomical data (and I'm told by foo123456 that Elite: Dangerous actually does) then could those games accomplish Carl Sagan's goal of teaching astronomy in a compelling video game setting? Those games' established plots are apparently compelling enough, but would they drive learning if their current environments were swapped with something based on reality?
- scrollaway 11y agoStar Citizen's intent seems to be to ship personal servers (quake style). Maybe this will be possible, I'm sure some people would be interested.