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I think most of the performance degradation is from using the OpenGL API on SteamOS. I heard about Valve investing a lot to optimize the driver stack on SteamOS
by webaholic 11y ago
I think most of the performance degradation is from using the OpenGL API on SteamOS. I heard about Valve investing a lot to optimize the driver stack on SteamOS, so I am a bit surprised by the stark difference in performance.
I guess there is still quite some optimization to be done both by Valve and the game developers.
- cwyers 11y agoI found it rather interesting how the CPU benchmarks ran worse on the same hardware compared to Windows 10. Is that due to overhead from the OS? Compiler differences?