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Those that pay for UE benefit from it, even though they pay for it. Theres no reason they should not want to contribute unless they are a competitor.
by randyrand 11y ago
Those that pay for UE benefit from it, even though they pay for it.
Theres no reason they should not want to contribute unless they are a competitor.
- gregschlom 11y agoJust a small correction: I don't think anyone pays for UE nowadays. Epic used to charge a monthly fee, but they've done away with that. Now you only pay royalties if your game is commercially successful. Which is different from paying for the engine itself.
- empyrical 11y agoAdditionally, they mention that you can still negotiate paying an out right fee to license the engine if you'd like to do that rather than pay royalties (though I suspect it's mostly AAA studios that are interested in this)
- SXX 11y agoIt's for AAA studios because for past versions of engine cost was something like 1 mio per project. There was several more like indie developers that has won license on contests, but it's just exceptions.