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There's another thing I kept thinking while reading this article: while I'm not a software developer or involved in the startup/entrepreneur community in any d
by soylentcola 11y ago
There's another thing I kept thinking while reading this article: while I'm not a software developer or involved in the startup/entrepreneur community in any direct fashion and probably not the target audience for the article, isn't the whole approach sort of backwards?
If you have created a valuable service/tool/game/etc that people really want to use and is also a good fit for mobile use, people will download the mobile app. But the conversation is all about "how do we come up with apps that people want to use and can compete with the top handful?" Isn't that just a solution in search of a problem?
Maybe those top 10-20 mobile apps that get the lion's share of relative adoption are the 10-20 things that people find worth doing with apps on a mobile platform. The mobile apps that I always install and continue to use/reinstall on new devices are the ones that address an existing need. I only have so many of those needs that can be reasonably addressed by mobile apps.
I need something to jot down quick notes wherever I am? Notes app. I want to see what amusing things my friends are up to on Facebook? Facebook app (not really in my case but as an example). Same for Skype or Uber or any other service. I want the service first and since it makes sense to access those services from my phone or tablet, I get the app.
I don't just go looking for apps randomly because I feel like (outside of games) there is a limited set of things I want to be able to do on my cell phone. The only time that set gets larger is when someone comes up with a really useful or desirable new service. Not because someone came out with a really cool and well-designed app.