2 ms·
On the other hand: There are people who would never buy a game console (I've heard that in the US owning/playing on a game console is a lot more common than in
by wolfgke 11y ago
On the other hand: There are people who would never buy a game console (I've heard that in the US owning/playing on a game console is a lot more common than in Germany, where PC gaming is much more preferred).
> So.. it's a hard sell to management: the least selling platform which also weakens the copy protection of the other platforms
I'd thus (see above) say that console and PC players are two very distinct audiences. Thus it is a reasonable assumption that even if the copy protection is weakened (reducing sales) the sum of the sales for both platforms increases.
> I understand the frustrations of consumers, but realistically, if you were the publisher- you probably wouldn't be so generous in releasing PC editions of certain games.
On the other hand: If you don't release PC editions of the games that consumers want, the PC master racers will hate you as publisher, leading at least to bad publicity. Thus in my opinion being generous in releasing PC editions is a really (business-)wise decision.