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Yeah, Blizzard had a gothic tone in a lot of their early games. Unfortunately, they've replaced it with cartoony stuff for the most part. Writing wise they've f
by cryoshon 11y ago
Yeah, Blizzard had a gothic tone in a lot of their early games. Unfortunately, they've replaced it with cartoony stuff for the most part. Writing wise they've fallen a long way, but it doesn't matter.
Blizzard's primary success since their early games (pre-WoW) is understanding and abusing the psychology of addiction and creating videogames around that concept. They make ultra-streamlined (sometimes to the point of being nearly featureless) and ultra-polished games which are usually super easy to approach but tough to master. The writing is generally cartoony/poor, but the moneymaking potential of each game is very large. They still produce some winners, if you can get over the above.
- tgb 11y agoWarcraft 2 was arguably their most cartoony pc game. Maybe excepting heartstone. Writing probably peaked around Warcraft 3 but was pretty simple pre-Starcraft. So I don't see nearly as much doom and gloom about the state of blizzard as you do. Except the music. The twangs of diablo 1, the perky tunes of Warcraft 2, the terran theme of sc1...!
- venomsnake 11y agoIt was simple, but now is bad. As a dutiful orc in the army I only needed for the warchief to tell me where to hit hard. Same with Diablo - the rudimentary story was simple and got the job just fine. Also warcraft 2 had ships. Their lack from III was a crime. With WCIII they tried to make an epic story - and it was just meh at best. Pitching so hard Orc Jes .. I mean Thrall created such damage that the whole Horde feeling is suffering to this day. I enlisted Horde to play Kharn and instead got Roboute Guilliman
- conceit 11y ago> Yeah, Blizzard had a gothic tone in a lot of their early games Not just Blizzard, compare the Doom and Quake series, that lost this appeal