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Disclaimer: SC backer here. As I see it, the FPS always was part of the original promise (https://www.kickstarter.com/projects/cig/star-citizen/description htt
by jagermo 11y ago
Disclaimer: SC backer here.
As I see it, the FPS always was part of the original promise (https://www.kickstarter.com/projects/cig/star-citizen/description https://www.kickstarter.com/projects/cig/star-citizen/descri...) and I think it will be good.
To be honest, I'm tired of space games like Eve or Elite:Dangerous where you basically play as the ship.
From the beginning I had hoped, that it would be possible to EVA and fight onboard of a ship - and what was a little hope turned into a solid part of the game.
Do I think my money is wasted because there is nothing to play yet? No, not at all. The goal of crowdfunding is to give the developers the time and money they need and safe them from cutting corners.
Elite, for example. Its great flying, but there is no story and nothing to do besides grinding for the next ship. They rushed the game out of the door and its "nice", nothing more.
Even if everything fails, even if SC is crap or vaporware, I won't be disappointed. Roberts and the others tried and, to be honest, if they pull it off, they might give the industry the kick it needs to get back from yearly updates to FIFA, Battlefield or CoD.
Oh, and BTW: Nobody complains when Blizzard runs late with their games :)
- lentil_soup 11y ago"Oh, and BTW: Nobody complains when Blizzard runs late with their games :)" To be fair, they're not charging you years before the game is actually released
- jon377 11y agoThat's not really fair because CIG is not charging you, but rather you are pledging for it.
- gootdude 11y agoBlizzard makes the game on their dime, and then charges us to actually play it. CIG is not making the game unless you pay for it, so it really is a fair comparison.
- jon377 11y agoBlizzard doesn't make the game that YOU want to play. You play on their terms, you have no power over the development of the game. Once you bought and played the game and you think it is crap, you cannot get a refund. Your input is truly valuable in the development of Star Citizen since they are creating the game YOU want. They listen and change features once they get feedback (e.g flight model 2.0). If you don't think it is what you want you WILL get a refund.
- sleepybrett 11y agoCIG is not making the game YOU want, they are doing exactly what Blizzard does. Making the game THEY THINK YOU WANT. Sure there was a list of stretch goals and what not up on the kickstarter site, but they are not obligated to check all the boxes. I haven't been following closely, but I'm sure there are some boxes that have already been written off (at least internally).
- seivan 11y agoBlizzard has a tradition and a history of saying "It's released when it's done" They don't charge or promise anything. You do realise that? You do see the difference right?
- darklajid 11y agoTo be fair: I could preorder LOTV for a while now (unreleased, will be released tomorrow it seems?) and just got a mail that tries to sell me on Overwatch (unreleased, closed beta: I'd buy something and get nothing for quite a while). That said: I'm mostly on your side here (as a SC backer..)
- plorkyeran 11y agoLotV preorder came with beta access and a few single-player missions so that you could play something right away, and only went up for sale after the final single-player campaign was basically ready to ship and an approximate release date was announced. The Overwatch preorder is unfortunately the "give us money now for no good reason" sort of preorder and doesn't even come with beta access.
- seivan 11y agoOverwatch has had playable gameplay since the day it was accepting any form of pre-order. The gameplay displayed wasn't some buggy alpha with placeholders. I am 99% certain Overwatch will actually be released, especially as it's gone in Beta which Pre-orders have access to(?). As I said, you can't compare this to anything Blizzard does. Blizzard usually comes through.
- ino 11y agoI remember following the game with optimism until FPS combat was announced. I expressed my fears of feature creep an a massive increase in development time on forums and was dismissed by fans as "it's just a small detail" and "the underlying engine supports it". It's naive to think adding seamless fps to a game of this scale wouldn't massively increase complexity. And if it's just a small detail perhaps it isn't worth it. As for the backers I see lots of Post-purchase rationalization: https://en.m.wikipedia.org/wiki/Post-purchase_rationalization https://en.m.wikipedia.org/wiki/Post-purchase_rationalizatio...
- Guthur 11y agoI personally think https://en.wikipedia.org/wiki/Star_Citizen#Star_Marine https://en.wikipedia.org/wiki/Star_Citizen#Star_Marine is a massive leap from "A rich universe focused on epic space adventure, trading and dogfighting in first person." It's about having realistic goals. I would love to see another good space sim in the same vein as X3. For my part I am not actually all that interested in a FPS component. But in trying to produce both at the same time SC may deliver for neither of us. And people complain all the time about late games. But one of big differences for Blizzard is that they have nothing to prove, they have delivered big experiences and successful products quite consistently.