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Fortunately, there was a startup–which has requested not to be named–that saw the potential here. With a few features, x264 could be turned into the most power
by samps 17y ago
Fortunately, there was a startup–which has requested not to be named–that saw the potential here. With a few features, x264 could be turned into the most powerful low-latency streaming platform in the world.
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Videoconferencing? Pah! I’m playing Call of Duty 4 over a live video stream!
October 2009 seems a little late for it, but could the startup be OnLive? http://www.onlive.com/ http://www.onlive.com/
- DarkShikari 17y agoNope, not OnLive. They have their own system which I could talk about rather at length if anyone wanted, but in short is really not very good (but is probably passable). They split the frame into 16 rectangular slices and encode them in separate streams, each of which runs at a constant bitrate. Updates to each block are staggered 1ms apart, for a total frame latency of about 16ms. More problematic is their awful business model, which, given that it's thought up by the guy behind WebTV, is probably not very surprising.
- mikeryan 17y agoFrom the article they seem to be based on cable style technologies. There's a company called playcast media who's active in trying to get video games to legacy cable set-top-boxes over video. My guess would be them or something like them. Article here http://www.itvt.com/interview/6329/itv-doctor-deploying-console-games-legacy-set-top-boxes http://www.itvt.com/interview/6329/itv-doctor-deploying-cons... Also I'm very bullish on this but there are likely more issues with bandwidth around this then just the video streaming. Upstream over Aloha (which is what most Motorola based systems use for a backchannel) is nasty. Not to mention having to dedicate a stream per-user. Though that can be mitigated with moves to switched digital video.