4 ms·
A problem which Valve is currently solving.
by mindcrash 11y ago
A problem which Valve is currently solving.
- cookiecaper 11y agoWINE has been solving it much longer ;)
- creshal 11y agoIf by "solving" you mean "adding even more problems". It's a crutch at best and a nightmare at worst. Why would you ever prefer WinE over a native version?
- pmden 11y ago>It's a crutch at best And sometimes it is a crutch that Microsoft doesn't provide. I recall Windows Vista causing some pain for old games - such as requiring the Screen/Resolution window open otherwise Starcraft would run with corrupt colours. Wine isn't perfect, and I expect it never will be. But short of a full virtualised Windows XP, it is one of the best ways to run those old games that aren't getting treatment from the likes of GOG.
- cookiecaper 11y agoWINE is an amazing piece of software, one of the most impressive out there. I prefer it because it lets me do what I need to do without disrupting everything else I have going on. I do usually have to use a VM since the programs I need most struggle on WINE, but to the extent that I can run something in WINE, I really appreciate it. It's definitely better than having to lose 10GB+ of RAM and 100GB+ of disk to a VM. With games, a VM is usually not an option due to the need to virtualize video hardware; WINE allowed me to play Source-engine games in Linux for hundreds of hours over the years before native ports came out. I wish they would get DX11 support out some day so I can play recent games, though. WINE can make a lot of really cool stuff happen. I suggest you take another look. Disclaimer: I contributed a patchset to WINE 4 years ago.
- alimbada 11y agoThey're solving it for the future, sure. According to SteamDB I currently have 269 products in my Steam account of which only 78 are compatible with Linux; I doubt the majority of the rest will ever be ported to run on SteamOS/Linux. Also, not every developer/publisher has - or is willing to commit - the resources to release their games on Linux/SteamOS. It's difficult enough to release a game for Windows that runs reliably on the multitude of hardware configurations out there. Duplicating that effort to release on another OS is a massive undertaking for some.