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"...why not switch to OS X or Linux" One word: Games.
by tmikaeld 11y ago
"...why not switch to OS X or Linux"
One word: Games.
- mindcrash 11y agoA problem which Valve is currently solving.
- cookiecaper 11y agoWINE has been solving it much longer ;)
- creshal 11y agoIf by "solving" you mean "adding even more problems". It's a crutch at best and a nightmare at worst. Why would you ever prefer WinE over a native version?
- pmden 11y ago>It's a crutch at best And sometimes it is a crutch that Microsoft doesn't provide. I recall Windows Vista causing some pain for old games - such as requiring the Screen/Resolution window open otherwise Starcraft would run with corrupt colours. Wine isn't perfect, and I expect it never will be. But short of a full virtualised Windows XP, it is one of the best ways to run those old games that aren't getting treatment from the likes of GOG.
- cookiecaper 11y agoWINE is an amazing piece of software, one of the most impressive out there. I prefer it because it lets me do what I need to do without disrupting everything else I have going on. I do usually have to use a VM since the programs I need most struggle on WINE, but to the extent that I can run something in WINE, I really appreciate it. It's definitely better than having to lose 10GB+ of RAM and 100GB+ of disk to a VM. With games, a VM is usually not an option due to the need to virtualize video hardware; WINE allowed me to play Source-engine games in Linux for hundreds of hours over the years before native ports came out. I wish they would get DX11 support out some day so I can play recent games, though. WINE can make a lot of really cool stuff happen. I suggest you take another look. Disclaimer: I contributed a patchset to WINE 4 years ago.
- alimbada 11y agoThey're solving it for the future, sure. According to SteamDB I currently have 269 products in my Steam account of which only 78 are compatible with Linux; I doubt the majority of the rest will ever be ported to run on SteamOS/Linux. Also, not every developer/publisher has - or is willing to commit - the resources to release their games on Linux/SteamOS. It's difficult enough to release a game for Windows that runs reliably on the multitude of hardware configurations out there. Duplicating that effort to release on another OS is a massive undertaking for some.
- smt88 11y agoDual boot?
- cookiecaper 11y agoI dual boot for games. In practice, I start Windows like twice a year. If the game isn't native and doesn't run in WINE, it simply never gets played. Just have too much stuff going on in main OS to stop it all for a few hours while I reboot and play.
- slazaro 11y agoHow about sleeping instead of straight rebooting, and then booting to windows, so that when you restart and boot back into Linux you have everything the same way? If you have an SSD it's pretty fast to reboot to a different OS.
- cookiecaper 11y agoThat's possible, but the problem isn't so much in my session being lost as it is in my services and processes not running anymore. I host a Plex server on my machine that serves the whole family, I rely on it for remote SSH if I need to get into the network from the road, I share files to clients from it, and so forth. Really it's too important to take down very often. I've considered buying a separate box for Windows. I run Windows applications in either WINE or VirtualBox, but with games that don't support WINE, that doesn't work unless you have specific, hard-to-find hardware and an extra GPU. Since games are the only thing I'm missing out on, more and more games are getting Linux native versions, and I don't have much time for games anyway, I haven't actually pulled the trigger on the separate Windows machine yet, but one day I will.
- rplnt 11y agoI never (all right, not never, but at least in the last five years) understood dualboot. Why not just run one OS as a master and then a VM in it?
- 11y ago
- dagw 11y agoLots of words: Countless niche, industry or company specific, but incredibly important, pieces of software most people have probably never heard of.