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>Admittedly it might look a bit out of place on iOS Since last year, Google's iOS apps have gradually adopted more and more elements of Material Design, includ
by declan 11y ago
>Admittedly it might look a bit out of place on iOS
Since last year, Google's iOS apps have gradually adopted more and more elements of Material Design, including the color palette, the app bar menu, the MD iconset, the floating action button. And they typically remain best in class; it turns out that Material Design works well on iOS too.
(Note Google's implementation is not necessarily consistent--just look at the different button tap effects for Calendar vs. YouTube on iOS. Sigh.)
We've also borrowed MD concepts for the iOS version of our new app (https://recent.io/ https://recent.io/) without user complaints.
- bluthru 11y ago>And they typically remain best in class; it turns out that iOS users enjoy Material Design too. Ugh, no thanks. Please keep the low information density, searing color blocks with white text, FAB covering content, drop shadows, and overdone animation away.
- declan 11y agoNot only are you right, but Google realized you're right. They've removed some of the overdone animations--tap on some of the buttons on iOS Hangouts and you'll see. And the color blocks aren't quite as searing anymore (didn't the original version of the spec call for FABs in a contrasting accent color, like bright yellow?). I view the YouTube iOS app as a good example of the direction Material Design is headed; it's even dropped the hamburger menu, which was a big part of the original spec.
- zghst 11y agoOnly if the navigation would condense while scrolling... Hate that 25% of the UI is blinding me with color/space and distracting away from what I'm interacting with.