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I am very disappointed with the way the GNOME UI has had features removed. gedit was always very intuitive and easy to use, but then they decided that such eas
by 72deluxe 11y ago
I am very disappointed with the way the GNOME UI has had features removed.
gedit was always very intuitive and easy to use, but then they decided that such ease of use and intuitiveness was too confusing/distracting, so reduced the GUI even further to be completely useless: https://blogs.gnome.org/nacho/2014/01/15/gedit-has-a-new-face/ https://blogs.gnome.org/nacho/2014/01/15/gedit-has-a-new-fac...
I am all for reducing complexity where necessary, but removing GUI elements to force additional clicks to get to any commonly used tools (where is the toolbar? where's the save button?) is foolish, particularly under the guise of "reducing distractions".
The speedometer in a car is not a distraction - it's a feature. As is the rev counter, the accelerator pedal and brake.
But if we apply the GNOME feature-cull approach to a car's cockpit, all we'd have is the glass in front of us, and possibly a steering wheel (debatable).
Nobody needed a manual for the toolbar in gedit - they knew what the save button did. It did not need reducing in complexity, as it wasn't complex in the first place.
Having said this, I will give this new F23 release a go, but you guys lost me as a GNOME3 user after the forced simplification and feature-removal since GNOME2. I hung on with GNOME2 for as long as I could. Of course, nobody cares what I carry on using so it's only a problem for me :-)
Now, this isn't meant nastily only a disappointment at the reduction in features/useful UI elements for no apparent reason.