4 ms·
A few years ago when I needed to write collision detection for a variety of specialized cases, I found the book "Real-Time Collision Detection". It is one of t
by tigeba 11y ago
A few years ago when I needed to write collision detection for a variety of specialized cases, I found the book "Real-Time Collision Detection". It is one of the few really comprehensive resources I was able to find on the topic. The example sources are C++ but the concepts apply to 3d in any domain. The website for the book is http://realtimecollisiondetection.net/ http://realtimecollisiondetection.net/
- vvanders 11y agoThis is seriously the best technical book I've ever seen. It's basically 3D data structures but also with a focus on cache friendly-ness that you don't traditionally see anywhere else.
- deleted 11y ago[deleted]