3 ms·
I love stuff like this. I and some other students made a Quake 3 engine in C# using OpenTK (OpenGL 4) in about 6 weeks. None of us had ever done real game devel
by deevus 11y ago
I love stuff like this. I and some other students made a Quake 3 engine in C# using OpenTK (OpenGL 4) in about 6 weeks. None of us had ever done real game development before. It was a great learning experience and overall we're pretty happy with what we accomplished.
It's still very preliminary and not optimised, but I might tinker away at it now that my degree is all but done. At this point it can load and render any Q3 (or OpenArena) BSP map, but most all other things are missing.
https://github.com/aggregates/tk-quake https://github.com/aggregates/tk-quake