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Not having a well-written client is murdering them. Sometimes the hard way is the best way.
by debacle 11y ago
Not having a well-written client is murdering them. Sometimes the hard way is the best way.
- ionforce 11y ago> Not having a well-written client is murdering them. "Murdering them" how?
- kmkemp 11y agoNo, it isn't. They have the most popular video game of all time and you think that a poorly written client is killing them? It has had some problems over the years that are annoying to users (and frankly embarrassing when compared to DOTA 2), but at the end of the day the quality of the client is insignificant to most players compared to the fun-factor of the game itself, as proven by their unprecedented success.
- ajkjk 11y agoI disagree. They seem to be doing fine, and their client seems to work fine and not detract from the game at all. I play League a lot. There are bugs, sure, but altogether the game feels very polished. Much more so than many other games I have played. [There were two high-impact bugs in the current tournament that go counter to this, but they've been addressed already.] The 'hard way' you espouse is ludicrous and far from the best way. It's not even an option. (Of course this is just my hunch, but it's a well-founded one) [The ways that league does not feel polished are not related to code quality. They're much more around the new user experience and the toolset available to hardcore players (replays, sandboxes, among others).]