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Totally fair points. I'm more of a programming language researcher, hence the interest in classification. But yes, for production code it is totally the progra
by xigency 11y ago
Totally fair points. I'm more of a programming language researcher, hence the interest in classification.
But yes, for production code it is totally the programmer's preference. I come from a background in game development. There are lots of times when game programmers won't trust new features or standard libraries. This is really a bad example of that, unless working with a compiler that doesn't support C++11 features, but it can be annoying when a lone programmer on a project starts using new features.