3 ms·
Back then the (usual) hardware didn't support anything; the Xserver just wrote into some 100KByte of video memory, one bit per pixel. The X server had to deal w
by apk17 11y ago
Back then the (usual) hardware didn't support anything; the Xserver just wrote into some 100KByte of video memory, one bit per pixel. The X server had to deal with overlapping, and could.