4 ms·
I'm not surprised, it's hard to break Apple bias (and I own an iPhone), also some people don't see the difference between 60 fps and less. Regarding the perfor
by tdkl 11y ago
I'm not surprised, it's hard to break Apple bias (and I own an iPhone), also some people don't see the difference between 60 fps and less.
Regarding the performance degradation, I assume it has to do with Metal. Apple said iOS9 will feature Metal as a replacement for OpenGL throughout the system for better performance. Well we didn't see any of that. The stutters have been there since Beta 1 in June.
- bsaul 11y agoOh ok, the change to metal explains it all then. Thanks.