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This is what has really impressed me back in my WoW days when they added streaming support with - I think it was WotLK. Even after downloading only 1-2 gigs, yo
by pilif 11y ago
This is what has really impressed me back in my WoW days when they added streaming support with - I think it was WotLK. Even after downloading only 1-2 gigs, you could start actually playing the game.
Yes, it would look crappy and some non-essential stuff would be drawn as something similar to wireframes, but you could actually play the game.
This was really impressive to me and also confirmation that what Apple is asking from the developers now must absolutely be possible.
- mcphage 11y ago> Even after downloading only 1-2 gigs, you could start actually playing the game. Oh, I had forgotten about that—I tried WoW briefly just after WotLK came out. And Diablo 3 has the same as well. I definitely was a fan of it. I hope Apple's implementation works as nicely.
- Reedx 11y agoOh yeah, that actually reminds me of an even earlier example. The first Guild Wars you could play very quickly while they streamed in other areas of the game. I remember being really impressed by that and it felt like the future. But kind of forgot about it since I didn't see it much until the PS4 and Xbox One, though they tend not to do it even remotely as well.
- ascagnel_ 11y agoThe entire Guild Wars engine was massively impressive on a technical level. The levels were large for their time, less powerful systems could run the game well, well-populated cities didn't drag the system down very much, and the instanced environments performed spectacularly well.