3 ms·
> while Tim Schafer’s Broken Age ran over budget, needed to be split in half, and delivered a disappointing final product. Speak for yourself, quite a few adve
by gommm 11y ago
> while Tim Schafer’s Broken Age ran over budget, needed to be split in half, and delivered a disappointing final product.
Speak for yourself, quite a few adventure game fans don't agree with it delivering a disappointing product. And there are quite a few more success stories... Broken Sword 5, Tesla Effect, Resonance, Shadowrun Dragonfall, ...
It's true that there are conflicts with Kickstarters due to the fact that most backers do not really understand how hard it is to estimate Software Developments (especially in games, refining gameplay and puzzles until it become fun is by definition not something that can be estimated accurately) and game developers that suddenly have to take on the role of PR which the publishers used to do. But overall, there's been more than a few success stories.