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Aspect ratio isn't every thing in design. The size of the window is just as important. A 3x2 21" screen needs very different UI approach than a 3x2 3" screen. A
by Achshar 11y ago
Aspect ratio isn't every thing in design. The size of the window is just as important. A 3x2 21" screen needs very different UI approach than a 3x2 3" screen. And standardizing screen sizes is not really a sensible option.
- randomsearch 11y ago> Aspect ratio isn't every thing in design. The size of the window is just as important. A 3x2 21" screen needs very different UI approach than a 3x2 3" screen. Good point. I was thinking more along the lines of the fact that design tools and tech that enable adapting to an arbitrary screen size are unlikely to be as easy to use and expressive as those targeted for a specific aspect ratio (for example, you could use absolute positioning). > And standardizing screen sizes is not really a sensible option. Suspend disbelief for a moment, or consider only from the POV a single large corporation / group (e.g. Apple or Android).
- Achshar 11y agoIt's really about the burden of the effort, it can either be easy for the users and a pain for the developers or it can be the other way around. We can standardize the ratios and sizes and that would make things easy for devs sure but then that would decrease the variety and innovation for the user. If there really were a handful of fixed sizes and ratios then that would make things like google glass, smart watches, galaxy edge or any other kind of unconventional device with non standard display that much more difficult to ship to the masses. We don't know what kind of display size and aspect ratio the next contact lens display or the next building sized display will have. So I believe it's better to keep our self open to new possibilities.