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My biggest surprise is how this all runs on Microsoft's operating system and Microsoft does very little to nothing to facilitate this as a potential revenue str
by redml 11y ago
My biggest surprise is how this all runs on Microsoft's operating system and Microsoft does very little to nothing to facilitate this as a potential revenue stream. In fact they're just sitting by and watching as the biggest player, steam, is slowly taking their library off of windows and onto mac or linux.
- dageshi 11y agoI think Valve are getting games onto mac and linux in anticipation of an xBox store, or a locked down version of Win 10 with an xBox store coming in the future.
- henryboston 11y agoIt's because Steam is developing their own hardware based off Linux. They want games to be able to run on their own hardware.
- kibwen 11y agoThe original impetus for developing their own hardware and Linux-based OS was because of the imaginable threat of Microsoft locking down Windows in a post-app-store world. It's a last-ditch contingency plan as well as a way to assert their intent to Microsoft. Of course, I'm still very happy that it has the side effect of drastically improving the gaming landscape on Linux even if none of the worst-case Windows scenarios ever come to pass.
- bad_user 11y agoUntil now at least this has been one of the reasons for why Windows stayed the dominant operating system. I own a MacBook Pro with OS X on it. I also have an Ubuntu Linux workstation. But in my home there's also a Windows laptop for playing games, as I've got some favorite games that do not work on OS X or Linux. And it's not just because of popularity. Game developers prefer Windows as a target also because of things like Visual Studio or because of DirectX being technically superior and cleaner than OpenGL. And if they play their cards right, I don't see the situation improving as this has been going on ever since 1995. Thing is Windows survived for so long only because it's been (sort of) neutral. I mean yeah, it has always been complementary to other Microsoft products or services, like Office, but Windows has been much more neutral or open than a console's environment, or more "modern" operating systems like, say, iOS. But now you can see Microsoft introduce things like the Windows store, with the traditional revenue cut of course. You have to consider, for example, that Steam is pushing for Linux as a defensive move. And I tell you, if Microsoft goes even further then this, it will mean the end of Windows ;-)
- moistgorilla 11y agoMicrosoft have the biggest IP that could turn into an esport (Halo) and all they would need to do is put it on PC and Xbox one for free, throw in cosmetic microtransaction ala CSGO and they would make billions. But they will never do it.
- ascagnel_ 11y agoNot really. Halo is a game designed around a ten-foot controller experience. There's a decent amount of sticky aim and banana bullets to compensate for the relative lack of accuracy in thumbsticks, and the aim reticle is 1/3 of the way up the screen, instead of the dead center like you'd expect in a PC FPS.
- moistgorilla 11y ago> Not really. Halo is a game designed around a ten-foot controller experience. There's a decent amount of sticky aim and banana bullets to compensate for the relative lack of accuracy in thumbsticks Most of your arguments here are based on the fact that halo is only released on console. It's obvious then that it would have these console shooter features. If it were released on PC it obviously would not have aim assist. > and the aim reticle is 1/3 of the way up the screen, instead of the dead center like you'd expect in a PC FPS. This is something people would easily get over. There are still people playing Halo 1 for pc online (Even after microsoft shut down the servers) and there is an even larger community playing a reverse engineered Halo version that was released in russia as F2P. (http://www.reddit.com/r/haloonline http://www.reddit.com/r/haloonline)
- taurath 11y ago> Most of your arguments here are based on the fact that halo is only released on console. It's obvious then that it would have these console shooter features. If it were released on PC it obviously would not have aim assist. Its a much much bigger deal than you think. Not only is player camera movement effected but the entire flow of the game - all the weapons, the chokepoints, areas to balance all become REALLY different when you change the targeted control scheme. Go into games like Titanfall and CoD on a console and then try them on PC - PC players are MUCH more aggressive and use the map and weapons quite differently because their control scheme allows it, while on console people are much more likely to be slower and methodical in their play.