4 ms·
tough to quantify answers without more data. if we're talking an iphone app,it's simpler to answer 1) once we know the expense to build it and the per-download
by smcnally 17y ago
tough to quantify answers without more data. if we're talking an iphone app,it's simpler to answer 1) once we know the expense to build it and the per-download charge.
@ 2), I actively use a dozen apps; 3 are paid for. 3) not sure; 4) where the need can be best met with what you've built.