3 ms·
The ones everyone interested in CG should read: - All the papers before 1990. - Deep Shadowmaps - subdivision surfaces in char. animation The rest are neat
by far33d 19y ago
The ones everyone interested in CG should read:
- All the papers before 1990.
- Deep Shadowmaps
- subdivision surfaces in char. animation
The rest are neat (the ratatouille tech memos are fun if you want some insight into the Pixar process), but the early ones are the cornerstone works of the whole CG and VFX industries.