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Virtual Reality Basics
- cma 11y agoUnfortunate field-of-view picture; that was a still of a much-discussed error in the Oculus Kickstarter video :).
- frsandstone 11y agoDoes anyone know of a "VR Basics for Programmers" that walks through some terminology and the problem space?
- jimrandomh 11y agoOculus' getting started guide: https://developer.oculus.com/documentation/game-engines/latest/concepts/unity-tutorial-rollaball-intro/ https://developer.oculus.com/documentation/game-engines/late...
- Pfhreak 11y agoThis best practices guide for the Oculus was helpful for me: https://developer.oculus.com/documentation/intro-vr/latest/concepts/bp_intro/ https://developer.oculus.com/documentation/intro-vr/latest/c... It covers a lot of the concepts and what actions the developer can take to minimize (or exacerbate) problems with VR.
- kordless 11y agoVR needs high immutability to minimize suffering of its inhabitants.
- chatmasta 11y agotomshardware gives me nostalgia to the days of building my first computer... good to see it's still pushing the forefront of hardware education :)