3 ms·
The 32-bit switch for PS3 blew me away when I finally saw it. I never knew about it having started out on the 64-bit pointer GCC toolchain (it only uses syscall
by jevinskie 11y ago
The 32-bit switch for PS3 blew me away when I finally saw it. I never knew about it having started out on the 64-bit pointer GCC toolchain (it only uses syscalls, no SPX calls, no non-kernel ABI concerns) for "jailbroken" PS3s. Did games actually get shipped to consumers before they changed the ABI? I was only around PS3 development post 2012, so I'm not sure myself. The whole ordeal is insane.