4 ms·
I've worked in companies for other people; time and time again I would find myself in situations where some sort of decision had to be made; some sort of meetin
by YuriNiyazov 17y ago
I've worked in companies for other people; time and time again I would find myself in situations where some sort of decision had to be made; some sort of meeting would be called where I would say "my opinion is that we should do X", people above me would say "no, we should actually do Y", Y would be done, a few months down the line it would be discovered that Y was the wrong thing to do and that X should've actually been done, and we would spend a lot of time backing out Y and doing X.
It sucks to sit at work and think "God damn it, I said we should've done this 6 months ago, and no one listened, and now we are doing it anyway."
I am not purposefully trying to toot my own horn - I just discovered time and time again that often my intuitions are correct, and I should trust them more. Once that became obvious, doing a startup was the only avenue that I could find that would allow me to make my own decisions, bask in the glory that their correctness would bring, and assume the responsibility for the failure that their incorrectness would bring.
- jacquesm 17y agoSo how has it been working out for you?
- YuriNiyazov 17y agoSo far I've been taking lots of responsibility for my failures :)
- jacquesm 17y agoNothing wrong with that as long as you don't fail in exactly the same way twice. Overall which part of running a startup is what you think is the hardest bit?
- YuriNiyazov 17y agoBalance. I end up working fourteen hour days when I feel motivated, burn out on those in about 2 weeks and then have a hard time getting myself back to getting anything done for another week. Over long-term, I would probably get a lot more done and be happier if I limited myself to being productive 6 hours a day every day rather than the other way, but getting the self-discipline to stop working and walk outside when you are on a roll is probably the most challenging thing. I am not yet at a point where I can collect money from users; I suspect that once I get to that point, the hardest problem will be "how do I get more people to pay?" This seems to be completely different - it seems that right now I am my own enemy, whereas later it will be actual external forces.