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You know what? That damn UI is a real pain. I've been doing this since early Amiga days, went on to SGIs, Macs, PCs. I went through dozens of 3D applications th
by Keyframe 11y ago
You know what? That damn UI is a real pain. I've been doing this since early Amiga days, went on to SGIs, Macs, PCs. I went through dozens of 3D applications through and through. Real3D, Imagine, Lightwave(since Videoscape), Messiah, Cinema 4D, Softimage|3D, TDI Explore, PowerAnimator, Maya, 3d studio (old one for DOS) and 3dsmax, Softimage XSI, Modo, Houdini... I have been using all of these applications in professional capacity over the years and have been very very intimate with them.
I gave Blender a shot several times already and have never gone through much of it out of frustration due to UI. That's telling something considering all of these apps I've been through over the years - just consider some of the UI catastrophes those had.
I understand Blender now has much of capabilities needed in daily production, but that UI... Damnit.
</rant2>
- agumonkey 11y agoI had the same reaction toward blender. But hearing some people criticizing Maya and giving a lot of tasks where Blender is 'better' makes me wonder.. alas I don't have time to re-experiment. ps: I never got to use old software like TDI or 3Ds, I started around Maya 2, the best I could get was this https://vimeo.com/9652184 https://vimeo.com/9652184 and that www.youtube.com/watch?v=QWzITPB4mzc
- Keyframe 11y agoJust saw your comment. HN isn't all that usable. Maya was basically what PowerAnimator was regarding user interface (more or less). So it was something we, who used PA, could transition into easily. I've been using it since first beta (in 1997 I think). It changed the landscape quite a bit. It didn't get much widespread use until version 3 which was the bee's knees. That TDI video is great! Always glad to hear about our young industry's history. 3d studio for DOS was crap. I've used it from time to time on odd jobs (although only 2 through, I believe 4 - never saw v1). Lightwave was years ahead in contrast. I will give Blender another chance, maybe over winter break.