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If you like city building games and have not tried Cities: Skylines yet, you definitely should! It does all the basics right, is truthful to the genre but has a
by exDM69 11y ago
If you like city building games and have not tried Cities: Skylines yet, you definitely should! It does all the basics right, is truthful to the genre but has a modern feel to it. Not too complex but rich and versatile. In particular, the traffic simulation is very impressive! And it's one of those games my wife enjoys playing so we can have some quality time together.
Only negative thing I have to say about it: once my city starts getting bigger, it gets a bit sluggish on my old crappy PC. It is one of the two games that is forcing my hand to buy a new gaming PC.
- seansmccullough 11y agoCities: Skylines is what Simcity (2013) was supposed to be.
- exDM69 11y agoSpot on! I wonder if the developers had set their mind on building a city builder game before SimCity's non-success or did they realize the market gap and go for it reactively. They already had a pretty decent city and traffic simulation engine in their earlier Cities in Motion games (which I didn't like nearly as much, perhaps because I was really bad at it). So it's feasible (but still awe-inspiring) if they put Skylines together in that timeframe.
- LoSboccacc 11y agocities in motion was very interesting but the scope was a little too small and forced. there were some interesting mods tho. so far my preference goes to sim city 4 deluxe + rush hours. that has a very good traffic simulation and does a good job of simulating cities, has a lively modding community and it's quite cheap. haven't tested yet skylines, waiting for a sale.
- binarycrusader 11y agoAt a gameplay level, I'd generally agree. But there are some things that the SimCity series got right that Skylines could have done a lot better with: certain gameplay aspects graphics music user interface SimCity (2013), despite some failings in gameplay, still gets a lot of things right. Now why some people might not care about the things I enumerated above, I do. I've been playing SimCity since the original classic was first released. For me personally, the peak of SimCity was SimCity 2000 or possibly SimCity 4 Rush Hour in gameplay terms, but graphically, SimCity 2013 was the most desirable. While Skylines certainly has that core gameplay feel to a certain extent that Simcity (2013) was missing, it's clearly not yet the best the developers are capable of. I think the next iteration they release will be the one that many have been waiting for.
- gipp 11y agoI played C:S for a while at release, but quickly got to the point where everything but the traffic simulation aspect just felt really thin, gameplay-wise. Didn't really measure up to SC4 to me. Have patches/expansions/mods deepened the experience much since release?
- exDM69 11y agoThere's a few traffic related mods (traffic++ or something like that) that open up lots of new possibilities (but requires a beefy computer). A few updates also introduced new features with some versatility. And a new extension pack added tourism and some other stuff. It's probably worth giving a new shot, I guess.
- skrowl 11y agoI loved C:S up until the point when my first city had all of the available building types. After that, it got very thin. Rinse / repeat. Do the same thing you did here, but again over there. It's a fun game but I just didn't feel as involved as the SimCity series (prior to the latest, which was a disaster).
- andrewd18 11y agoAgreed, it's not as deep as SC4. Colossal Order has a lot of plans for DLC, and in the meantime there are mods and assets all over the Steam Workshop. It's enough to tide me over until they reveal their next expansion. :)
- JeremyNT 11y agoDid you try playing in "Hard mode"? I feel like C:S seems shallow to people because the first and only real challenge in the game is traffic. Most of the elements that are challenging in Sim City actually do exist in C:S, but the game is tuned such that you have enough money to buy your way out of any problem. Sim City games force you to make many difficult decisions because your funds are so limited. I hope that in the future the C:S developers make note of this, and they take the time to tune their games to replicate that challenge.
- 11y ago
- thrownaway2424 11y agoI had to return that game because it was totally unplayable on a 2009 iMac with Radeon 5850. That should be plenty of computer but there's this obnoxious cloud simulation over the top of everything that pegs the GPU. Pretty sad.
- chimeracoder 11y ago> I had to return that game because it was totally unplayable on a 2009 iMac with Radeon 5850. That should be plenty of computer Skylines came out only this year. 6 years is a long time in the gaming world. I wouldn't expect to play many games from this year on any computer from 2009.
- thrownaway2424 11y agoLots of games run fine on this computer including games that came out this year or recently, including Kerbal Space Program, Deus Ex: Human Revolution, XCOM: Enemy Unknown and XCOM: Enemy Within, and Papers Please. Cities: Skylines is the only one that was a slideshow, which is weird because city sims don't need graphics. I'd be perfectly happy with Transport Tycoon-level graphics from 20 years ago.
- yareally 11y ago> Papers Please That could potentially run on a Pentium 4 with integrated graphics, not exactly the best comparison. Great game, but not sure why you felt you needed to include it in that list. Quite a few of those games are not overly demanding either and mostly forgiving of older graphics cards. If you can run things like Arma 3, Witcher 2 or 3, I'd be more curious. Cities Skylines is a simulation, it's going to eat up a lot of CPU and a lesser extent, GPU.
- simoncion 11y agoI can run The Witcher 3 with quite playable performance. Pertinent system specs: https://news.ycombinator.com/item?id=10372389 https://news.ycombinator.com/item?id=10372389 If Bohemia Interactive wrote ARMA 3, I wouldn't take its requirements for a beefy machine as indication of anything other than the... interesting design choices those guys make when designing and implementing their games.
- gedrap 11y agoChecking the game's subreddit totally sold it to me https://www.reddit.com/r/CitiesSkylines/top/ https://www.reddit.com/r/CitiesSkylines/top/ it's amazing how advanced the game is. Basically, it doesn't impose any limits. Just like in Democracy3 you can build and test your politic ideas, here you can do the same with urban planning, etc. Patiently waited (if you add a game to steam wishlist, you get an email when it goes on sale, great marketing idea, win-win for all parties involved) for a sale and grabbed it the last weekend :)
- cortesoft 11y agoIt also has really good modding support, which is fun.