3 ms·
Hi, The solution really depends on the details of your use case and the acceptable delay it would require. You can go for a P2P mesh topology, or you can just
by arnaudbud 11y ago
Hi,
The solution really depends on the details of your use case and the acceptable delay it would require. You can go for a P2P mesh topology, or you can just use streaming media servers in the backend ; in that case you will use WebRTC from your web app to the server, then the server route/transcode/optimize the distribution of the stream to the clients.
A few resources:
- https://tokbox.com/platform/beta-programs/ https://tokbox.com/platform/beta-programs/
- http://www.streamroot.io http://www.streamroot.io
- https://www.peer5.com https://www.peer5.com
- https://webtorrent.io https://webtorrent.io
- http://www.dialogic.com/en/landing/webrtc.aspx http://www.dialogic.com/en/landing/webrtc.aspx
- https://jitsi.org/Projects/JitsiVideobridgePerformance https://jitsi.org/Projects/JitsiVideobridgePerformance