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For disagreement, write a comment explaining /why/ you disagree. (It's similar to HN's policy* of "prefer discussion to downvotes") * EDIT: I mean culture; as
by Shish2k 11y ago
For disagreement, write a comment explaining /why/ you disagree.
(It's similar to HN's policy* of "prefer discussion to downvotes")
* EDIT: I mean culture; as in I've seen it mentioned a lot by users of the site, though it's not in the rules
- feider 11y agoWhy should it not be possible simply by clicking?
- Shish2k 11y agoImagine you're at an automated restaurant. There are buttons for "order fries", "order cake", "order sandwich", and "do not order pie". Can you see why the last button in that list is not as useful as the first three? Positive sentiment needs no explanation because it inherits the context of the thing it is agreeing with; negative sentiment needs explanation else it is somewhere between useless and nonsense.
- shitloadofbooks 11y agoI don't have enough karma to downvote you, so I'm replying to you to tell you that everything you posted is a load of hogwash and your analogy is bad. Of course negative sentiment also "inherits the context of the thing it is (dis)agreeing with." You glean just as much information from someone clicking Like and leaving no context as you do someone clicking Dislike and leaving no context.
- Shish2k 11y ago> You glean just as much information from someone clicking Like and leaving no context as you do someone clicking Dislike and leaving no context. I disagree; Perhaps a programming analogy instead? if(x == 0) # when this is true, you know what x is, and what it isn't if(x != 0) # when this is true, you only know what x isn't Like with no context tells the receiver what the audience wants (more of the same); dislike doesn't (okay, so don't do this thing, but do what instead?). That's what I mean by the analogy - "do this" is a much more useful statement than "don't do that".
- Cthulhu_ 11y agoBecause there's criticism and constructive criticism; the one is easy, impersonal (in the form of downvotes or dislike buttons), and completely useless because it just goes "I don't like this" - or, in relatable terms, a Linus-ism of "This code is shit". Instead, both the criticism-giver and the receiver are better off if you went "This code is shit, /because/ so-and so, and you can improve it in this-and-that way". Of course, a "I like this /because/" is also more constructive than a "I like this". But I'm sure there's been plenty of examples that no matter how many "I like this"-es you get, it only takes one "this sucks, you suck" to demotivate someone.
- dang 11y ago> It's similar to HN's policy of "prefer discussion to downvotes" HN has never had any such policy. Edit: We detached this subthread from https://news.ycombinator.com/item?id=10356268 https://news.ycombinator.com/item?id=10356268 and marked it off-topic.
- SquirrelOnFire 11y agoPolicy? Maybe not, but the apparent lack of downvote buttons seem to indicate that the ethos of "discussion over downvotes" is on the mark.
- biot 11y agoTry reading the FAQ: Why don't I see down arrows? There are no down arrows on stories. They appear on comments after users reach a certain karma threshold, but never on direct replies. Since your account was created 5 minutes ago, you lack the karma to downvote.
- giaour 11y agoDownvote buttons become visible when you have sufficient karma to vote something down.
- jonknee 11y agoThere is a downvote button after you have gotten some karma. See: http://i.imgur.com/dqItM9R.png http://i.imgur.com/dqItM9R.png
- codyb 11y agoDownvoting is enabled once you hit 500 karma, a policy presumably meant to ensure that those most likely to contribute to a quality discussion are also the most likely to have good judgement in downvoting less quality discussion.
- baddox 11y agoNot everyone lacks downvote buttons. I have them. I don't know how you get them, but I assume it's related to account age and/or karma.
- deleted 11y ago[deleted]