4 ms·
That's exactly right. Anonymity has its place, but it lacks the context that comes with identity. How often have I wished I could at least see the age of someo
by xirdstl 11y ago
That's exactly right. Anonymity has its place, but it lacks the context that comes with identity.
How often have I wished I could at least see the age of someone when reading through comments.
- nadams 11y ago> How often have I wished I could at least see the age of someone when reading through comments. I don't know if age is as useful as something like list of projects, publications, or contributions. Something to denote saying "yes - this guy has been down the path I have and released it's a dead end" rather than just spewing what he learned in class or some random article on the internet. Someone laughed at me on reddit when I told them you didn't need a lot of money to make a good game (as you can outsource if you need to - trust me there is someone in India who is willing to create that sprite sheet for less than $20 versus your artist friend would charge $200+). They claimed you needed like $X million. An obvious counter-example would be Terraria - I know not everyone likes it but I think it's a pretty successful and well put together game. It was made by 2 guys sitting in a home office somewhere. I asked him how many games he worked on - I believe he responded with, if I remember correctly, 3.