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I have a friend who writes a lot of C++ code for signal processing, software sound synthesis mainly. Watching Jon Blow's videos I could tell this was something
by candeira 11y ago
I have a friend who writes a lot of C++ code for signal processing, software sound synthesis mainly.
Watching Jon Blow's videos I could tell this was something my friend would be interested in, because the problem space is very similar: you need realtime performance, can't afford even the slightest garbage collection pause, etc. However, I could not tell my friend "go watch videos for six hours".
Thanks to Jorge Rodríguez, I can email my friend a document that will take him less than half an hour to read.
- deleted 11y ago[deleted]
- nephewtom 11y agoThis is what Jon Blow said about C++ on Twitter: [https://twitter.com/jonathan_blow/status/561371202350878720 https://twitter.com/jonathan_blow/status/561371202350878720] "If you want to never get any work done, use a programming language like this: https://isocpp.org/blog/2012/11/universal-references-in-c11-scott-meyers https://isocpp.org/blog/2012/11/universal-references-in-c11-... " I used to enjoy programming in C++, even though I always thought it was too complex. Too many things to learn and too many approaches. For example, I never could grasp template-meta-programming thing. May be I didn't dedicated enough time, but that's the point. If it takes so much time to learn the language and its complexities, you have much less time to program "things" with it.