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Why Erlang Matters in 2008
- Tichy 19y agoArmstrong himself said that Erlang was not designed for high performance, but for high reliability, though. After playing with Erlang for a bit (it was fun, sure enough), I am now more interested in the other trend for high performance computing: creating server farms from Playstation 3 cell processors, or maybe utilising the graphics processors for high performance computing. At least that is where I have already read stories about people gaining an actual advantage (computations done in a few hours that formerly took days). How do cell processor and graphics chips compare, btw, does anybody have info on that? I suppose the PS3 route is definitely the cheaper one for the time being. The downside is that both require C programming and dealings with hardware specifics.