2 ms·
What is the cost that you expect for "a standard server"? The service will cost no less than the cloud provider price where the server is running, plus a fee f
by gionn 11y ago
What is the cost that you expect for "a standard server"?
The service will cost no less than the cloud provider price where the server is running, plus a fee for us to maintain the platform up and running.
You will probably like to spin-up game servers using a web interface, rather than administering a Linux machine via ssh, isn't it?
- marak830 11y agoIll do a quick check when i can (no internet at home atm just moved apartment haha), top of my head for an arma 3 it was around 10 us for a 64 player(again approx info and probably 6 months old at that). A web interface would take a lot of hastle out id imagine, especially if game specific instances and prebuilt modules are available in a semi plug and olay manner.
- gionn 11y agoPlease be aware that we don't have (and probably will never have) any kind of pricing based on user slots, since we are launching a dedicated VM for each user server. Basically, you can let as many users joins as the virtual server can support them, until it starts swapping when RAM is exausted (and performances will fall down).
- marak830 11y agoThats understandable, might be a good point to try and get some approx numbers supported @ ram usage. It would be a heck of a ballpark, but a lot more useful than saying x amount of ram. Edit: fat thumbs on mobile.