4 ms·
If you didn't catch it in the article, it links to a proof of Braid the game's undecidability without use of it's time mechanics. http://arxiv.org/abs/1412.078
by jamesmiller5 11y ago
If you didn't catch it in the article, it links to a proof of Braid the game's undecidability without use of it's time mechanics.
http://arxiv.org/abs/1412.0784 http://arxiv.org/abs/1412.0784
I'd guess Super Mario Maker could be similar if monsters can infinitely spawn, be destroyed and interact with one another, skimming the paper it looks like a requirement.