4 ms·
I spent 2-3 years working with occasional overtime building a major feature of a successful game people love. I wasn't able to stay on the project until the ver
by Tiktaalik 11y ago
I spent 2-3 years working with occasional overtime building a major feature of a successful game people love. I wasn't able to stay on the project until the very end due to events out of my control. When the game finally shipped I too had a "Special Thanks."