4 ms·
When thinking about what is considered the "original" representation of the sprites, one should be aware of the nature of the original medium (CRT) as well. Mos
by mxfh 11y ago
When thinking about what is considered the "original" representation of the sprites, one should be aware of the nature of the original medium (CRT) as well. Most importantly: pixel aspect ratios, color space, overscan ...
Highly recommend reading Kyle Pittman's articles on
CRT simulation:
http://www.piratehearts.com/blog/2014/03/28/crt-simulation/ http://www.piratehearts.com/blog/2014/03/28/crt-simulation/ https://news.ycombinator.com/item?id=9364800 https://news.ycombinator.com/item?id=9364800
http://gamasutra.com/blogs/KylePittman/20150420/241442/CRT_Simulation_in_Super_Win_the_Game.php http://gamasutra.com/blogs/KylePittman/20150420/241442/CRT_S...
- cwyers 11y agoThe Rare Replay collection is somewhere else that a lot of work has been put into the CRT emulation for older games.