4 ms·
I remember the day "Sound" first came into #reprap@freenode. Everyone was talking trash because it was coded in Perl...until they tried it. Skeinforge was so
by Ccecil 11y ago
I remember the day "Sound" first came into #reprap@freenode. Everyone was talking trash because it was coded in Perl...until they tried it. Skeinforge was so slow in comparison it was unreal. The first time I sliced an object with slic3r I was convinced it didn't work because it went so fast.
That was a few years back and I still prefer slic3r for the majority of what I print. It can be coaxed into slicing most things...but there are times I play around with different versions to get the desired results.
Best part of this software is that it is open and free. The wave of paid slicers is starting...hopefully more OS slicers come out soon.