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It's not impossible, however, for a small team of people to make profitable games. Take as an example the Desktop Tower Defense game, which was created by one p
by marketer 19y ago
It's not impossible, however, for a small team of people to make profitable games. Take as an example the Desktop Tower Defense game, which was created by one person. It's the web 2.0 aspects that made the game so successful, namely sharing high scores and seeing opponents solution.
- rms 19y agoI think the gameplay was more important than the web 2.0 aspects. At least, the web 2.0 aspects wouldn't have meant anything if DTD wasn't such a perfect example of tower defense.