4 ms·
Reality check: WoW is desktop software, built by a large team of highly experienced professionals (not college kids). World of Warcraft took 3-4 years to build.
by henning 19y ago
Reality check: WoW is desktop software, built by a large team of highly experienced professionals (not college kids). World of Warcraft took 3-4 years to build. The profits go to Blizzard's parent company, Vivendi, which is a massive global media empire.
The old ways are still here and if you're at the top they are very profitable. Think about that the next time you read Tim O'Reilly drivel about Ajax-Web 2.0-old business models "dead" bullshit.
- deleted 19y ago[deleted]
- marketer 19y agoIt's not impossible, however, for a small team of people to make profitable games. Take as an example the Desktop Tower Defense game, which was created by one person. It's the web 2.0 aspects that made the game so successful, namely sharing high scores and seeing opponents solution.
- rms 19y agoI think the gameplay was more important than the web 2.0 aspects. At least, the web 2.0 aspects wouldn't have meant anything if DTD wasn't such a perfect example of tower defense.
- Tichy 19y agoWhat about puzzle pirates and stuff like that? I think there are MMORPGs (in the widest sense) that are far simpler than WoW, yet make more money.