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I can't remember if Xcode asks for admin privileges or not when you install it... ...mind you, I guess that doesn't matter. If I unknowingly had a hacked versi
by joosters 11y ago
I can't remember if Xcode asks for admin privileges or not when you install it...
...mind you, I guess that doesn't matter. If I unknowingly had a hacked version and it prompted me for my password at install, I would enter it.
- e28eta 11y agoI think it does, the first thing it needs to do is "Install Additional Components" (the updated mobile device framework)
- misiti3780 11y agoit does
- deathanatos 11y agoIt does — it requires root to agree to the XCode license: https://stackoverflow.com/questions/26197347/agreeing-to-the-xcode-ios-license-requires-admin-privileges-please-re-run-as-r https://stackoverflow.com/questions/26197347/agreeing-to-the... This seems to even be required to run things like the stock git or gcc, which I've always wondered how that isn't a violation of the GPL.
- loumf 11y agoYou need it for the installer to install it. I haven't read the agreement, but perhaps it makes clear that it only applies to the Apple licensed products.
- seiji 11y agoYeah, I ran across "You must agree to Apple Terms and Conditions" when running command line make after an Xcode update last week. So, then you have to run sudo make to invoke the global license agreement console interface, then you manually type 'agree', then it runs the original command, except now you're running under sudo. In this case, that means it ran make as root, leaving root-owned artifacts all over my source tree.