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Until I can have a conversation with a machine–like I would a person–then I feel like voice interfaces will languish in the uncanny valley of HCI. I notice the
by 32bitkid 11y ago
Until I can have a conversation with a machine–like I would a person–then I feel like voice interfaces will languish in the uncanny valley of HCI. I notice the problem the most when listening to voice commands from a GPS; there are times when the computer gives me an instruction, and I really want to say , "That's not going to happen."
It would be nice if it could pre-emptively start to recompute–like a person navigator would–rather than wait until the GPS detects that I'm not on the course that it thinks I'm going to be on to make a correction that will essentially go the same way. But we can't have a _conversation_; just an exchange of commands. The machine tells the meatbag to do something, the meatbag tells the machine to do something.
Tangentially, I don't _really_ want voice interfaces like in Star Trek/Jarvis; I want a digital doppelgänger. Something that can act on my behalf and convincingly sound/act/respond like I would. I don't want to talk to a machines more, I want to talk to other humans less.