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I have to admit, I have them memorized too. The original MOO is a game I still pull out and play every few years. I didn't like the direction taken by MOO2 an
by beloch 11y ago
I have to admit, I have them memorized too. The original MOO is a game I still pull out and play every few years. I didn't like the direction taken by MOO2 and every damned 4X game made ever since. They became more complex, but without providing much additional strategic depth. Take, for example, buildings. They offer a labor intensive way to specialize the output of a planet. You can spend hours working out an optimal build queue and some games will even let you automate a queue. In MOO, you just set the sliders and move on to dealing with the strategic outcome that has on your empire.
It probably exists and I'm not even aware of it, but I'd love to see a 4X game that focuses on simplicity and strategy rather than micromanagement. Not every galactic empire game needs to come down to city planning!
- eru 11y agoMy sentiments exactly. I haven't found anything like that as a computer game yet. Perhaps the iPad version of the boardgame Eclipse comes close.
- impostervt 11y agoI completely agree. But it's probably just that nothing can ever live up to our memories...