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The problem is going to be end-to-end colorspace integrity. How much content is there going to be that uses the UHDTV color space, and uses it correctly? One
by thrownaway2424 11y ago
The problem is going to be end-to-end colorspace integrity. How much content is there going to be that uses the UHDTV color space, and uses it correctly? One thing that is nice about software is that it's going to be pretty easy to make a game use the full UHDTV gamut. Of course half the UHDTV equipment out there is going to do wide color gamut incorrectly, just like HDMI 1.3 "deep color" that only works right on high end displays.