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Nobody has said it yet: It's incredibly fun to play. It's not just a good demo, it's simply a good game. The enemies are so smart. Like the nearly invisible gho
by erikb 11y ago
Nobody has said it yet: It's incredibly fun to play. It's not just a good demo, it's simply a good game. The enemies are so smart. Like the nearly invisible ghost. The animations are also great. You want to do something all the time. And it looks just incredible!
- guigui 11y agoThank you! We did try to give each enemy a unique behavior/attack pattern to create some gameplay diversity.
- bbrazil 11y agoHaving to deal with different types of enemy at the same time gets interesting, things start to get tricky around level 7-8.
- mangeletti 11y agoI only played 3 levels (gotta work), but that's some awesome work. Quick question: is it possible to use multitouch to have movement controls on one side and direction controls on the other? Or, is that not doable, and that's why you guys decided to put all the controls on the left?
- guigui 11y agoYes, it's probably possible to do as you suggest. However, we're already using the right portion of the screen for player actions (use weapons and potions).