3 ms·
I couldn't play the game because of hardcoded movement keys. I'm using Colemak layout, and I'm sure Dvorak people would feel the same.
by levosmetalo 11y ago
I couldn't play the game because of hardcoded movement keys.
I'm using Colemak layout, and I'm sure Dvorak people would feel the same.
- Frqy3 11y agoDvorak user here, though I'm used to temporarily switching layouts for hardcoded games. My hopes were raised when I saw the keyboard type dialog, but dashed when I looked at the options.
- cobweb 11y agoSame here. Would recommend a text change: 'keyboard type' to 'keyboard layout'.
- wlesieutre 11y agoI wonder it's possible to make a browser extension that grabs incoming keystrokes and maps them from one keyboard layout to another? I know I've seen extensions add new keyboards shortcuts to webpages, but I'm not sure about sending custom key input to a page or blocking the original presses from going through. And it's also possible that a game like this directly grabs input in a way that an extension couldn't intercept. Web dev is really not my thing.
- Perseids 11y agoI'm using Neo, and though I'm also used to keyboard switching, I'm very much accustomed to leave my fingers on the default position (i.e. my left index finger on qwertz [f], where the little marking is). Because of this I haven't gotten the hang of strafing for the ten levels I played and then it got very difficult to avoid.