4 ms·
Oculus's docs on "Introduction to Virtual Reality Audio" may be of some use[1], specifically the section on environmental modeling[2]. The general idea is to m
by Cixelyn 11y ago
Oculus's docs on "Introduction to Virtual Reality Audio" may be of some use[1], specifically the section on environmental modeling[2].
The general idea is to model reverberations and reflections given the distance of a point sound source to the nearest flat surface, giving the impression of a "contained" sound.
[1]: https://developer.oculus.com/documentation/audiosdk/latest/concepts/book-audio-intro/ https://developer.oculus.com/documentation/audiosdk/latest/c...
[2]: https://developer.oculus.com/documentation/audiosdk/latest/concepts/audio-intro-env-modeling/ https://developer.oculus.com/documentation/audiosdk/latest/c...