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I recommend using Three.js which is the library that our game is using. Starting with WebGL from scratch might be too difficult if you have no experience. Unit
by franck 11y ago
I recommend using Three.js which is the library that our game is using. Starting with WebGL from scratch might be too difficult if you have no experience.
Unity is not quite ready for the web yet, they have a WebGL exporter but it doesn't support mobile.